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Blast Royale
Battle Royale
PvE
PvP
MOBA
Shooter
Blast Royale
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NFT
LIVE
Blast Royale

Game where you need to survive until the end of the battle using your skill and collected equipment.

F2P
Yes
P&E
NFT
Developer
n/a
Blast Royale
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Game #3
Blast Royale
Crypto
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Blast Royale NFT Game

About Blast Royale

Blast Royale is a mobile Battle Royale game where 30 players fight each other, the more you live to the end of the game, the more you can earn.

Highlights of Blast Royale

  • Polygon blockchain: High speed and reliability;
  • A lot of good investors;
  • Multi-platform nature of the game;
  • Large and open team.

Statistics of Blast Royale

Users

1
n/a

Advisors of Blast Royale

Alex Puig
Alex Puig
Blockchain Technical Advisor. A serial Tech Entrepreneur and developer with more than nine years in the blockchain field, Alex advises the team on Blockchain technology, ensuring we pick and use reliable and secure technologies to power our games. Alex is also the CTO and Co Founder of Caelum Labs, a highly experienced decentralised development company, specializing in Self Sovereign Identity, cryptography and privacy solutions. Prior to founding Caelum Labs Alex founded Alastria, the Spanish blockchain association that was the first National-wide semi-public blockchain platform in the world, with a strategic approach of promoting the collaboration between private sector, public administrations and the academic world.
David Brillembourg
David Brillembourg
Crypto Industry Advisor. David is a Partner at Dune Ventures, where he looks to back companies that are pioneering the future of interactive content and technologies. David invested into First Light Games in 2020 with Dune, as their first ever investment. Previously, David joined Galaxy Digital and its subsequently launched $325m gaming-focused venture fund, Galaxy Interactive. As the fund's first employee, he helped the team deploy over $100m in capital. David is extremely well connected in the Crypto space, with his finger on the pulse of all the latest developments and with multiple investments in blockchain technology powered games in the space.
Michael Kam
Michael Kam
Growth & Tokenomics Advisor. As a long time angel investor and cryptocurrency advocate, Michael is no stranger to the world of crypto and is well connected in the space. In 2017, Michael co-founded Double Peak Group, a family office focused on investments in the blockchain and digital assets space. Apart from his role at Double Peak, he is also a serial advisor of early-stage startups such as Cudos, DeRace, Engines of Fury, and Angelic, and helped them with business growth and development, and marketing strategy.

Team of Blast Royale

Founders
Neil McFarland
Neil McFarland

CEO - Creative Lead and Co-Founder. With 20 years experience designing for specifically for mobile and as Founder/Director of Games at ustwo games (Monument Valley, MV2, Lands End VR, Whale Trail) Neil injects high octane creative fuel into First Light projects and oversees the business.

Twitter score
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Followers
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Anil Das-Gupta
Anil Das-Gupta

CPO - Product / Design Lead and Co-Founder. Been there, got the T-shirt. Anil has worked on some of the world’s biggest games projects and has held positions as Director of Product, Lead Designer and Product Manager on a huge range of top-tier games. Also an author of several articles on the industry leading Deconstructor of Fun blog. Previously at NaturalMotion, Wargaming, GREE and Capcom.

Twitter score
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Matt Ryan
Matt Ryan

CTO and Co-Founder. Having earned his immense professional status at such top-drawer studios as Natural Motion, Lionhead and SCEE Matt now ensures that our games and tech team run with buttery smoothness.

Twitter score
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Followers
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Other Team
Nik Denissov
Nik Denissov
Lead Designer

Equally competent with creative and system design, Nik was lead designer at Wargaming and Creative Mobile, working on wide range of genres such as PvP, PvE Midcore and Casual games.

Gabriel Slomka
Gabriel Slomka
Lead Backend Developer

Gabriel joins us from Digit studios in Ireland, where he worked on the top 50 grossing game Star Trek: Fleet Command, published by Scopely. At Digit, he maintained a distributed python server that supported thousands of concurrent users, whilst also architecting new features. We’ve brought him on board to ensure our game has a reliable and robust off-chain backend that runs in parallel to all of our on-chain operations.

Carlos Feldmann
Carlos Feldmann
Server Engineer

Carlos is another one of our server powerhouses! When he's not making sure our backend systems are functional and efficient, he can often be seen creating over-powered builds in Blast Royale and destroying the rest of the team in our weekly play throughs. Carlos is also a keen Capybara aficionado!

Dan Reynolds
Dan Reynolds
Marketing Lead

Dan has over 5 years experience growing social media channels and building communities online having been part of various international start-ups. He’s helped lead community and content strategy pivots into web3 DAOs as well as creating the main content and community strategy for social channels and servers. He's joint the team to help us grow our community and to ensure that the development team and community have a close relationship. A game is nothing without it's players! Dan has also founded an internationally recognised non-profit org, called Pure Clean Earth in 2018, which has cleared over 10,000 kilograms of waste materials from nature and continues to make a positive impact daily. He’s a real life Captain Planet!

Miha Krajnc
Miha Krajnc
Principle Unity Developer

Miha joins us from Popcore in Berlin, where he had been working remotely from Slovenia. Miha is used to getting his hands dirty in terms of programming, with great expertise of architecting systems from the ground up as well as fixing problems in a pragmatic way with deeper, older projects. We were impressed by his ability to instill high technical standards within a team of developers whilst also being able to execute at a high velocity. He’s also a very cool dude, which is super important for making games for the web3 generation!

Tiryon Williams
Tiryon Williams
Game Designer

Tiryon is new to the industry but not new to games and game design. Tiryon had an amazing portfolio of games he had worked on in his own spare time that wowed the team with how well thought through and executed they were. He has a great understanding of what makes games fun and with his youthful outlook makes up for some of the older members of the team being out of touch!

Felipe Rybakovas
Felipe Rybakovas
Tech Lead

Felipe is our second Brazilian developer, with a rich history in development having worked at IBM in the past. Felipe is a very versatile developer, working on front end and back end solutions or our core tech team, as well as working as a scrum master for the same team! A truly invaluable member of the team who knows how to get things done!

Corby Fung
Corby Fung
Blockchain Developer

Corby is one of our Blockchain developers, making sure our Smart Contracts are bullet proof and secure and using Solidity to ensure all on-chain transactions are smooth and secure.

Tanya Korlilova
Tanya Korlilova
Senior UX / UI Designer

Tanya has thee unenviable job of trying to make the world of web3 and games easy to use and easy to understand. Crypto is currently quite complicated for mainstream usage, and gaming presents it's own set of challenges on top of that. Tanya works with the team to help make screens and flows intuitive, logical and satisfying to experience for our users!

View all team (4)

Promo Video

Teaser

Roadmap of Blast Royale

Period
Milestone
Q4 2021 - 2022
Conceptualization
Launch Whitepaper
Launch Website
Launch Telegram, Discord, Twitter
Medium
Launch Tokenomics
Start marketing and building social media presence
Major team expansion
Implement go-to-market strategy
$BLST Token Private Sale
Deathmatch early access
Growth campaigns
NFT Whitelisting Started
Marketplace Fundamentals
Partners announcements
$BLST Strategic Round Sale
Battle Royale early access
Testnet Vesting Tool & Blastboxes
Testnet Marketplace early access
Testnet NFT Trading
Testnet NFT Replication
Beta Game Launch
Blastboxes Free Drop
Mainnet Launch
Soft Launch
NFT Scrapping, Upgrade, Replication
Scrapping, upgrade of non-NFTs
Leaderboards
Free-to-Play layer
Game Modes & Mutators
Battle Pass
Work in progress
Solution against farming-bots - attaching CS earning to gameplay actions
Squads gameplay
Improvements in the FTUE (First Time User Experience)
New match-rank-based trophies system
Simplified system of stats and attributes for equipment
Gameplay controls improvements
NFTs and non-NFTs Rusting and Repair
Swap certain services for our own solutions on the Blast Hub to improve the experience
Integrate custodial wallet and on-ramp/off-ramp solution on the Blast Hub to improve the experience
New Battle Royale map
Visual update for gear pieces
Gameplay UI/UX update
Backlog
Collection screen and changeable Death markers and Gliders
Scholarship suite
Blastboxes Sales
Tournaments
Leagues
IDO: $BLST listing
$BLST Public Sales

System requirements of Blast Royale

iOS
Android
Windows
Mac
Minimal
OS
n/a
Required OS version
n/a
RAM
n/a

Game Description

Blast Royale is a Polygon blockchain based game with 30 players fighting in an arena. Each of them can find weapons over the course of the game, unlocking new items for their inventory and earning rewards as they survive to the end. In an elimination battle, 30 players fight until only one person remains alive, with their rewards scaled based on how long players have been alive and the impact they have made on the game.

Gameplay

Search menu for people to play

Search menu for people to play

Map for Battle Royale Mode

Map for Battle Royale Mode

Concept of the future

Concept of the future "Sunken City" map

Concept of the future

Concept of the future "Sky Deck" map

Concept of the future ‘Wildlife' map

Concept of the future ‘Wildlife' map

Inventory screenshots

Inventory screenshots

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