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Heroes Chained
Card
Fantasy
RPG
Auto Battler
PvE
PvP
Heroes Chained
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NFT
BETA
#1742 Heroes Chained

A fantasy role-playing game where players become guild masters and gather heroes to participate in battles.

F2P
Yes
P&E
NFT
Developer
Inventuna Game Studio
Heroes Chained
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Game #3
Heroes Chained
Crypto
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Heroes Chained NFT Game

About Heroes Chained

Heroes Chained is a fantasy RPG built on the Avalanche blockchain. As guild masters, players will gather heroes and participate in real-time battles, earning in-game rewards.

Highlights of Heroes Chained

  • The Avalanche blockchain provides fast and cheap transactions;
  • There is an audit by CertiK;
  • You can play and earn for free;
  • Real photos of the development team and links to their social media are available;
  • The project team has experience in developing and launching other games;
  • The list of investors of the project includes well-known funds;
  • The project has a large number of partners;
  • Passive earning is possible.

Heroes Chained Tokens

clarnium

HEC

$0,03-14,61%

Statistics of Heroes Chained

Users

4-60%

Volume

$333,04K-14,61%

Investors of Heroes Chained

#
Name
Fund type
Avg ICO Return
1
A&T Capital
#1A&T CapitalTier: 3
#1A&T Capital
Tier: 3
Fund typeVenture
Avg ICO Return-1100%
2
Avalanche Foundation
#2Avalanche FoundationTier: 2
#2Avalanche Foundation
Tier: 2
Fund typeCorporate
Avg ICO Returnn/a
3
Avalaunch
#3AvalaunchTier: 3
#3Avalaunch
Tier: 3
Fund typeCorporate
Avg ICO Returnn/a
4
Avatar
#4AvatarTier: 3
#4Avatar
Tier: 3
Fund typeVenture
Avg ICO Returnn/a
5
AVentures DAO
#5AVentures DAOTier: 5
#5AVentures DAO
Tier: 5
Fund typeVenture
Avg ICO Returnn/a
View all investors (19)

Team of Heroes Chained

Founders
Erhan Taşkın
Erhan Taşkın
@LinkedIn

CEO, Chairman of the Board, Co-Founder. 20 years of experience in the software and IT industry as a sales department leader, manager, general director, and entrepreneur. One of the co-founders of KodA software development company.

Twitter score
n/a
Followers
n/a
Salih Kanlı
Salih Kanlı
@LinkedIn

Vice Chairman of the Board, Co-Founder. 20 years of experience in the software and IT industry as an engineer, manager, and general director. Holds a bachelor's degree in computer science from METU. Worked in various high-tech companies in Silicon Valley, California such as Agilent, gig.com, and Anritsu until 2005. Co-founder of software development company CBKSoft.

Twitter score
n/a
Followers
n/a
Mevlut Dinç
Mevlut Dinç

Executive Producer, Co-Founder. An award-winning veteran game developer and BAFTA member. Awarded for the Best Content at the London World Communication Awards. Founder and first elected president of the Digital Games Federation. Started learning game programming in 1983 in England and is a co-founder of Vivid Image Developments Studio, known for games like "Time Machine", "Street Racer", and "First Samurai". In the late 2000s, he founded the first professional game development studio, Sobee Studios, and released an MMO called "Istanbul Kiyamet Vakti". Shortly after, he developed a football online game 11 vs 11 "I Can Football" (2009). In 2009, Sobee became a company 100% owned by Turk Telekom, which he continued to manage until May 2013. The game "I Can Football" was awarded the Best Content Award at the London World Communication Awards 2010. He also received an award in technology from the Scientific and Technological Research Council of Turkey (TUBITAK).

Twitter score
n/a
Followers
n/a
Ersin Taşkın
Ersin Taşkın
@LinkedIn

CTO, Co-Founder. 25 years of experience in the software and IT industry as a developer, engineer, product manager, technical director, general director, and entrepreneur. Holds a bachelor's degree in electrical and electronics engineering from Bogazici University. One of the co-founders of KodA software development company. Worked as a chief software architect and lead developer at KodA, and since 2017 has been studying and experimenting with blockchain technology, paying special attention to NFTs, document/record management implementations, and consensus mechanisms.

Twitter score
n/a
Followers
n/a
Abdurrahman Battal
Abdurrahman Battal
@LinkedIn

Co-Founder. 20 years of experience in the software and IT industry as a developer, engineer, product manager, technical director, and entrepreneur. Abdurrahman Battal has a degree in computer science from Bilkent University. He has worked with various high-tech companies in San Francisco and New York. He was a co-founder of CBKSoft and worked as the company's technical director, developing the architecture of corporate products, such as the enVision Document and Workflow Management System.

Twitter score
n/a
Followers
n/a
Alp Coşkun
Alp Coşkun
@LinkedIn

Co-Founder. 20 years of practical experience in the software and IT industry, from design to project management. He has a degree in computer science from Bilkent University. He has participated in various startups in Silicon Valley, California, and Vancouver, British Columbia in the early 2000s. He is a co-founder of CBKSoft and led the creation of the company's flagship product, the enVision Document and Workflow Management System. He is also a co-founder of Rast Technology, a company that develops intelligent monitoring systems for power plants.

Twitter score
n/a
Followers
n/a
Orhan Baloğlu
Orhan Baloğlu
@LinkedIn

COO, Co-Founder. 20 years of experience in the software and IT industry as a product engineer, project leader, product manager, and chief operating officer. He has a degree in physics from Bogazici University. He worked at KodA as the chief operating officer.

Twitter score
n/a
Followers
n/a
Other Team
Nej Dinc
Nej Dinc
Senior Game Designer

With 20 years of experience in game design and development, Nej Dinc began his career at the British game studio Vivid Image Developments in 1991. Joined Sobee Studios as a game designer in 2005 and was one of the developers of "I Can Football" and "Supercan." With the advent of mobile games, he has worked in various mobile game studios, such as Gulyabani Games, Dinc Game Studio, Lootcopter, and Any Games.

Jamieson Lee Hill
Jamieson Lee Hill
Head Copywriter

Jamieson has written two books on pedagogy and edited three books, including "Life’s A Game" by Mev Dinc, and two young adult novels about superheroes, "The Adventures of Tom Sharpe" by Peter Drinkwater. He has experience as a certified teacher in British colleges, trainer of teachers, and college manager in England since 1999, and he entered the freelance world to write content in 2012 He has two master's degrees in business management and a Cambridge DELTA diploma in teaching, as well as a certificate in education. He is also certified in 11 areas of digital marketing by the leading American organization Digital Marketer and has held copywriter leadership positions in British companies.

Emre Yucelen
Emre Yucelen
Music Director

Graduated from Istanbul Technical University Turkish Music State Conservatory Voice Training Department. Emre plays baglam, guitar, piano, ney, and oud. He released his first solo album in 2010, and has 3 albums and 2 singles under his belt. He has worked as the musical director of the following games: "Istanbul Kiyamet Vakti", "I Can Football" and "SuperCan".

Promo Video

Heroes Chained Closed Beta Trailer

Roadmap of Heroes Chained

Period
Milestone
Q2 2021
Core Team Creation
Roadmap v1.0
Entity Establishment
Q3 2021
Core Game Development Team Creation
Blockchain Development Team Creation
Game Design Release
Start of Game Development
Start of Blockchain R&D
Q4 2021
Mainnet Selection
Concept Art Release
Initial Hero Character Release
Private Sale
Q1 2022
Public ICO
Start of NFT Sale
Non-custodial Wallet Support
Q2 2022
Fortunes of Ventuna Mini Game Release
HC Marketplace Beta Release
Q3 2022
HC Game Beta Release
Fair Drop
Q4 2022
HC Game Beta for PC
Start of NFT Air Drop Campaign
HC Custodial Wallet Release
View all periods (3)

Game Description

Heroes Chained is a real-time fantasy role-playing game where players become guild masters in the world of Ventuna and gather heroes to battle against the forces of Dark Lord Oblivion.

The project is being developed on the Unity engine and Avalanche blockchain by the game studio Inventuna.

Heroes Chained features PvE and PvP game modes, where players can earn $HeC and various NFT assets by completing quests, participating in battles and events, as well as winning tournaments. Using Heroes NFTs, players can also play an idle mini-game called The Fortunes of Ventuna.

Description of the idea

Heroes Chained is designed to attract:

  • Traditional gamers: both core and casual gamers;
  • GameFi gamers: players interested in the benefits of GameFi;
  • Blockchain enthusiasts: traders, holders, NFT, and DeFi supporters who believe in decentralization.
  • Those who play to earn;
  • No-gamer, no-coiner: Heroes Chained aims to promote the mass adoption of blockchain through gamification and seamless blockchain functionality using its HeC Wallet and marketplace.

Gameplay

Concept-Art

Concept-Art

Guild & Fight

Guild & Fight

Battle Gameplay

Battle Gameplay

In-game World

In-game World

NFTs in Heroes Chained

NFTs in Heroes Chained

Explore The Fortunes of Ventuna

Explore The Fortunes of Ventuna

Training in The Fortunes of Ventuna

Training in The Fortunes of Ventuna

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