Play–to-Own vs Play-to-Earn: let the battle begin
In 2023, Web3 gaming keeps on evolving, creating new ways of in-game asset implementation. There’s been a lot of discussions lately concerning the monetizing focus in Web3 gaming. In our latest X Spaces “Web3 Gaming Development in the First Half of 2023 - Part 2” we discussed this topic a lot, and opinions were divided. Some speakers believe there should be more focus on gameplay and storyline, others, like Squiddy, stress that both gaming and monetization are important, however, “there has to be that influx of capital into the game, into these assets in order for them to have any value. So that's typically not happening unless the game is fun and people are spending these things to enhance their game experience.”
In our fresh interview with Robby Yung, CEO of Animoca Brands, he confessed that in-game tokens are good for Web3 gaming when a game has a proper fan base:
“Personally, I think if the game is going to have a big enough community it should have its own tangible token inside. Because games all do it anyway, they're just not tokenized. They have in-game virtual currency.”
But which type of inner monetization is better?
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